10000 videos
uncensored, no bulls**t day in the life of a pro athlete?!! #storytime #athletes #party #travell [DA88EF1ORgm]
uncensored, no bulls**t day in the life of a pro athlete?!!
#storytime #athletes #party #travelling #europe
this content is for entertainment purposes only, it’s mostly true, but party not ahah, it’s exaggerated
song used - sugar crash! by El...
ActRaiser - A Critique of the Original - For True Fans Only
An examination of one of the first games I ever played. This video was mostly an exercise in practice for making these but hopefully there are a few people out there who have also played this game. My next video should be back to more recent relea...
The Age-Gap Taboo Allows No Discussion
The way people react to old TV shows tells us a lot about current attitudes.
People think that we have stopped tolerating sex predators. Not really true. Mostly we have stopped respecting the rights of young people and joyfully started to rob ...
Super Paper Mario - Max Possible Damage
Archived Kimimaru4000 video from YouTube. Original description mostly intact:
Sorry about my other video; I removed it because it wasn't the true max possible damage.
This is the max possible damage you can do to an enemy in Super Paper Mario....
Super Paper Mario - Max Possible Damage
Archived Kimimaru4000 video from YouTube. Original description mostly intact:
Sorry about my other video; I removed it because it wasn't the true max possible damage.
This is the max possible damage you can do to an enemy in Super Paper Mario....
2818 channels

Logic Obscure Productions!
Why hello there folkadoodles, I be Mr Jack, creator of Logic Obscure Productions.
I like to make video games, mostly using the Doom engine (ZDoom-based engines), but I have made games with Game Maker. Sanity and realism rarely included. So go play 'em, and become happy'd!

Tine-Tine is Funny
Mostly just the occasional cat video to share with family and friends.
1325 playlists
Godot 3D Workflow Tips
This Videos include some of my best practices while making 3D Games with Godot. Some details like button position etc have changed with Godot4 but the principles are mostly the same. This is mostly re-upload from my YouTube channel.
KDE Dev-Vlog Complete (English Subtitles)
The start of this video series is about a revamp of KDE's default image viewer's user interface. The first three videos (jokingly titled the "Gwenview Trilogy") follow this development, with the first video introducing the changes that lead up to the re-designs.
The second video is quite different from the first one. It is slightly thrilling at times and also has more of a focus on showing the work processes instead of mostly presenting the results and thoughts behind it.
The third video is more like the first one with the release date just around the corner. Five remaining problems are pointed out and how we are able to implement solutions to most of them in time for the Gwenview 21.08 release.
The fourth video is about a spectacular video about an unspectacular change in Spectacle.
The fifth video talks about my motivations behind implementing one of the biggest changes to KDE's default file manager Dolphin in recent years.