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Solarus 1.6 Tutorials (English)

In this series of tutorials, Christopho gradually explains how to develop a Zelda-style action/adventure game with the Solarus engine and its quest editor.

Scavenger SV-4 Playthroughs

Various individual runs of Scavenger SV-4. Be warned... I'm not exactly good at the game. Most are also not going to contain commentary, though I may use the captions to insert explanatory text.

Scavenger SV-4 is a part simulator, part roguelike, part action adventure horror game where you're alone on a ship orbiting a highly radioactive, alien planet, the only interaction you have with it is with a remote control drone. Collect artifacts, fight off drones, and try and research as much as you can before the radiation forces you to bail out, hopefully, with enough artifacts and alien technology in the hold to pave the rest of your character's life.

As part of its roguelike nature, the game can be highly replayable, with the ungodly maximum a single run will last is, with proper timing, 2 hours. Most probably aren't that long.

Action Network

Support videos | Action Network

HandsOff Action 4/5/2025

HandsOff Action 4/5/2025, Indivisible-inspired

StreetArt Attack - Direct Action

Invincibility lies in the defence; the possibility of victory in the attack.

Sun Tzu