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35 channels

DREAM - IREM de Lyon

Contenus vidéos du groupe de l'IREM de Lyon DREAM (Démarche de Recherche pour l'Enseignement et l'Apprentissage des Mathématiques)

Lili & la Dream Team

Performances filmées en Timelapse avec la Dream Team
Réalisation Lili Bel

Audiobook - The Immortal Dream [adventure]

"In the lands north of Equestria, three young ponies reach for the stars."
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This is the channel for the audiobook reading of The Immortal Dream, a sequel to The OIden World. TID exists as a standalone work and can be enjoyed without reading TOW beforehand.

Updates weekly. Prooflisteners welcome - if you're interested, let me know in a comment.
Cover images are pending for now.

A Summer Day's Dream ~ Songe d'une journée d'été

🇫🇷 Fandub français de la série animée touhou de Tokine et Maikaze.

Tales from my Dream World

This channel is about stories written by me.

If you like what I do, feel free to contact me or support me through donations.
All the videos, graphics and musics are made by me, excluding some Royalty Free images and sound effects. The money I earn from here is all about sustaining myself and my creation project.

I'd like to improve the quality of what I do, everyday, and feel myself amused with what could make you feel good from my channel.

Jerónimo Barraco-Mármol

SoloIndieDev of "LifeDev" my dream video game on overcoming C/PTSD and self-improving.

Software/VideoGame engineering, Audio, cgi, Vfx, electronics, project management, coaching, and more!

LifeDev (My dream game about CPTSD):
https://s.team/a/2450230 (wishlist please)
https://jerobarraco.itch.io/lifedev (builds, ost, community)
https://www.youtube.com/playlist?list=PLxhgIN2qNZy2crv96y21YUTlJtR1zH_dQ​ (livecoding the game)

Other stuff:
https://github.com/jerobarraco
https://codeberg.org/nande
https://linkedin.com/in/nande

support:
https://www.patreon.com/jerobarraco
https://liberapay.com/nande

Cassie Candles

I make Dream Pop and share about my life. Ex-nomad based in Eugene. Hope you like my sounds :)

LilyBit – Overwatch Developer Updates

Keeping the Jeff Kaplan Dream alive!

(currently paused indefinitely)

Every year on April 1st, I rearrange Jeff Kaplan Overwatch Developer Update sentences, words, syllables and letters to make him talk about something completely different and new for about ten minutes. Usually a new hero is introduced, along with showing actual gameplay footage that consists of the hero made using the Workshop with 3D-animated viewmodels overlaid.

I use DaVinci Resolve, FFmpeg, Source Filmmaker, Affinity Photo and VSCodium to make them. They take around 200 hours to make. And the time and effort of the wonderful people who act in the ingame scenes, of course. Thank you so much for helping me make these a reality!

LilyBit – Overwatch Developer Updates

Keeping the Jeff Kaplan Dream alive!

(currently paused indefinitely)

Every year on April 1st, I rearrange Jeff Kaplan Overwatch Developer Update sentences, words, syllables and letters to make him talk about something completely different and new for about ten minutes. Usually a new hero is introduced, along with showing actual gameplay footage that consists of the hero made using the Workshop with 3D-animated viewmodels overlaid.

I use DaVinci Resolve, FFmpeg, Source Filmmaker, Affinity Photo and VSCodium to make them. They take around 200 hours to make. And the time and effort of the wonderful people who act in the ingame scenes, of course. Thank you so much for helping me make these a reality!